Crowd Control Immunity also prevents you from being interrupted when performing an action with a cast bar such as teleporting to town, identifying items or completing objectives in bounties. These can be used while under any control-impairing effect, breaking it upon cast and granting you immunity for a specified duration. Jailer, Nightmarish, Knockback and Vortex are mutually exclusive (Only one of these affixes per pack). Champions packs can only cast Jailer once every 12 seconds.Champions packs can only cast Frozen once every 8 seconds.Nightmarish causes a 6 second immunity to itself.Knockback triggers a 15 second immunity to itself.Vortex triggers a 4 second immunity to itself.In order to avoid being " crowd control locked" (being unable to perform any action due to an overwhelming amount of crowd controls in rapid succession), all affixes have an internal cooldown but there are several additional mechanics in place on Champions and Rare Elites packs affixes: Do not hesitate to check out the Elite Affix Mechanics and Special Monster Mechanics articles by Wudijo for more information! In addition, some environmental structures can crowd control the player, like the Arreat Hell Bringer that has a Vortex ability (and can be killed), or the Arreat Demon Mines and Halls of Agony Blades that knock you back.
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